Jean Chassoul
Software designer
Jean believes Luerl brings powerful mechanisms to the BEAM ecosystem and LFE macros as the ones that glob intended.
Past Activities
Code BEAM SF 2019
12.25 - 12.50
Applied AI research with StarCraft, Torch and the BEAM
Barbara and Jean will present their community bot system built for online competition and AI research on the real-time strategy game of StarCraft. This bot system is a message-passing, asynchronous system that exploits the hot swap loading, parallelism and standard mechanisms of Luerl and the properties of the BEAM ecosystem.
OBJECTIVES
Barbara and Jean will present their integration between StarCraft and the BEAM as an interesting domain for applied AI research, since represent a well defined adversarial environment which pose a number of interesting challenges in areas of information gathering, planning, dealing with uncertainty, domain knowledge exploitation, task decomposition, spatial reasoning and machine learning.
TARGET AUDIENCE
Machines of all ages, curious developers, software engineers, machine learning enthusiasts, gamers and non-gamers, people in general who want to know about the guts and implementation of the presented work in the StarCraft AI competition arena, with a polyglot system that's about building bridges between communities and language barriers.